System of Particles and Rotational Motion
Rigid Body and Centre of Mass · Torque and Angular Momentum · Equilibrium and Centre of Gravity · Moment of Inertia and Rotational Dynamics
Rigid Body and Centre of Mass
Till now, we treated every object as a point particle. A real body has a size. It is made of a very large number of particles. So it is called an extended body. In this chapter, we study the motion of a system of particles and of a rigid body. The main ideas are centre of mass, torque, angular momentum, moment of inertia and rolling motion. Rolling is a mix of translation and rotation.
1.1Rigid Body and Types of Motion
A rigid body is a body in which the distance between every pair of particles stays fixed, however large the force on it.
No real body is perfectly rigid. But real bodies change their shape only a little. So most real bodies can be taken as rigid bodies.
There are two basic kinds of motion of a rigid body: pure translation and pure rotation. A body can also do both together.
During pure translation, every particle of the body moves with the same velocity at any instant. So in a given time, all the particles move through the same displacement.
In pure rotation, every particle of the body moves in a circle. All these circles have their centres on one fixed straight line. This line is called the axis of rotation.
Look at a rotating ceiling fan. A particle on a blade moves in a circle of radius . A particle moves in a bigger circle of radius .
The centres of both circles lie on the same fixed axis. This axis is the vertical line through the rod of the fan.
Take a particle at a distance from the axis. It moves in a circle of radius . The centre of this circle lies on the axis.
This circle lies in a plane perpendicular to the axis. In the same way, a particle moves in a circle of radius with centre .
The circles of and need not be in the same plane. Still, each of these planes is at right angles to the fixed axis.
A particle on the axis, like , has . So it stays at rest while the body rotates.
- Each particle moves in a circle whose plane is perpendicular to the fixed axis. The centre of this circle is on the axis.
- A particle that lies on the axis of rotation does not move.
Precession is the motion of an axis of rotation that turns around another line. One point of the axis stays fixed. So the axis sweeps out a cone.
- A spinning top shows precession. Its pointed tip touches the ground and stays fixed. At every instant, the axis of rotation passes through this point.
- An oscillating table fan also shows precession.
In this chapter, we mostly study rotation about a fixed axis. So take every rotation to be about a fixed axis, unless the question says something else.
1.2Combination of Translation and Rotation
A rigid body can also roll. Rolling is a combination of rotation and translation. Take a cylinder rolling down an inclined plane. It turns about its own axis. At the same time, this axis moves down the slope.
As the cylinder rolls down, its points , , and have different velocities at the same instant.
If the cylinder rolls without slipping, the point of contact has zero velocity at every instant.
So in rolling, the body turns about an axis of rotation, and this axis itself moves in translation. So any motion of a rigid body is of one of two kinds. It is pure translation, or it is translation and rotation together.
A baseball bat thrown into the air is a good example. Its motion is not pure translation. It is not pure rotation either. It is a combination of both.
The bat keeps turning. But one special point of the bat, its centre of mass, follows a smooth parabola.
1.3Centre of Mass of Two Particles
The centre of mass (CM) of a system is the point where the whole mass of the system can be taken to be concentrated.
The system moves as if all its mass were placed at this point. All the external forces also seem to act at this point.
Two particles of masses and lie on the -axis. Their distances from the origin are and .
Their centre of mass is the point . Its distance from is .
where, = total mass of the system
Multiply the position vector of the CM by the total mass. The result equals the sum of each mass times its own position vector.
If , then:
So the CM is at the mid-point of the line joining them.
1.4Centre of Mass of n Particles
Take particles of masses on the -axis. Their positions are .
The -coordinate of their CM is the mass-weighted average of all these positions.
Three particles of masses , and lie at the points , and . Their CM is at the point :
When the particles are spread in three-dimensional space, the CM has three coordinates:
If all the masses are equal, the CM is just the average of their positions. For example, .
1.5Centre of Mass of a Continuous Body
In a real body, matter is spread out continuously. It is not a set of separate particles. So we divide it into tiny pieces of mass. Then the sum over the particles becomes an integral.
Let be the position vector of the particle. Let be the position vector of the CM. Then:
Choose the origin at the centre of mass. Then . So:
In a continuous body, each point mass becomes a tiny mass element . Each sum becomes an integral. So the coordinates of the CM are:
where, = total mass of the body. If the origin is at the CM, then .
Suppose no external force acts on a system. If its CM is at rest at first, the CM stays at the same place.
If the particles shift by , and so on, the CM shifts by:
1.6Centre of Mass of a Uniform Thin Rod
A thin uniform rod has mass and length . It lies along the -axis, with end at the origin.
Take a small element of length at a distance from .
As the rod is uniform, its mass per unit length is the same everywhere. This is its linear mass density, . So the mass of the small element is:
The -coordinate of the CM is:
The rod lies on the -axis. So for every element:
So the CM is at , exactly midway between and . For a uniform body, the CM lies at its geometric centre.
1.7Motion of Centre of Mass
How the CM moves depends on how each particle moves. Start from the equation that defines the CM. Then differentiate it with respect to time. This gives the velocity and the acceleration of the CM.
Differentiate once with respect to time. The masses are constant. Only the position vectors change:
Rate of change of position = velocity, that is . So:
Differentiate again. Rate of change of velocity = acceleration, that is . So:
The CM moves as if the whole mass of the system were placed at it, and all the external forces acted on it there.
Every internal force has an equal and opposite partner. These are action–reaction pairs. So the internal forces add up to zero, and only the external forces remain in the sum.
Suppose a rocket explodes in mid-air. The forces of the explosion are internal. So they add nothing to the acceleration of the CM.
The CM of the pieces keeps moving on the same parabola. This is the path of the rocket without the explosion.
The translational motion of an extended body is easy to study through its CM. Imagine that the total mass sits at the CM, and that every external force acts on that point.
1.8Linear Momentum of a System of Particles
To get the total linear momentum of a system, add the momenta of all its particles as vectors. One particle has momentum .
Add the momenta of all particles:
From the motion of the CM, . So:
Total momentum of a system = total mass × velocity of the CM. It is the same as the vector sum .
Differentiate with respect to time. The mass is constant:
From the motion of the CM, , the net external force. So:
The total momentum of a system changes at a rate equal to the net external force on it.
The law of conservation of linear momentum states that the total linear momentum of a system stays constant when no external force acts on it.
If , then . So the total momentum does not change with time.
and is constant. So is constant. The CM moves with constant velocity: = constant.
, , are the components of along the , , axes. , , are constants.
Torque and Angular Momentum
2.1Torque (Moment of Force)
Torque is the turning effect of a force about a point or an axis. It is also called the moment of force.
A force can push a body along its own direction. It can also turn the body about a point. Torque measures this turning effect.
The torque about a point is the vector product of two vectors. The first is the position vector of the point where the force acts, measured from . The second is the force .
where, = position vector, from , of the point where acts
where, = angle between and
. It is the length of the perpendicular drawn from to the line of action of . It is called the moment arm.
is the component of perpendicular to . Only this part of the force turns the body.
Torque is a vector product. So is perpendicular to the plane that contains and . The right-hand rule gives its direction.
The SI unit of torque is the newton metre (N m). Its dimensions are . Work also has these same dimensions. Still, torque and work are not the same quantity.
2.2Angular Momentum of a Particle
The angular momentum of a particle about a point is the moment of its linear momentum about that point.
A particle of mass moves with velocity . Its linear momentum is . Its angular momentum about is the vector product of its position vector and its linear momentum.
where, = position vector of the particle about
where, = angle between and (or )
is the component of perpendicular to .
is the length of the perpendicular from the origin to the line along which acts.
is a vector product. So it is perpendicular to the plane of and . The right-hand rule gives its direction, as for torque.
The SI unit of angular momentum is J s. This is the same as .
2.3Relation between Torque and Angular Momentum
Force equals how fast linear momentum changes. In rotation, torque equals how fast angular momentum changes. This result is the angular form of Newton's second law.
Start with . Differentiate it with respect to time, using the product rule:
Here , and . So the first term is zero. Also, :
But is the torque . So equals the torque on the particle.
The angular momentum of a particle changes at a rate equal to the torque on it.
2.4Torque and Angular Momentum of a System
Add the angular momenta of all the particles as vectors. This gives the total :
Differentiate with respect to time. For each particle, . So the total gives the net torque:
The force on each particle has two parts, external and internal. So the total torque also has two parts:
Newton's third law makes the internal torques cancel pair by pair. Hence , and only the external torque is left.
Here = total angular momentum of the system about a point, and = total external torque about that same point.
Internal forces come in pairs of equal and opposite forces. The torques of each pair cancel. So the total angular momentum of a system can change only through external torques.
2.5Conservation of Angular Momentum
The law of conservation of angular momentum states that the total angular momentum of a system stays constant when the net external torque on it is zero.
We know that . If , then . So does not change with time.
For rotation about a fixed axis, , where is the moment of inertia (see 4.1). So the working form is .
If is constant, each of its components is also constant:
stays constant. So when decreases, increases. When increases, decreases.
A skater, a dancer or an acrobat in a circus spins faster by pulling the arms and legs close to the body. This reduces , so increases. Stretching the arms out does the opposite.
A diver leaves the board with the body stretched out. In the air, the diver curls up to reduce . Since is conserved, increases for the somersaults. Near the water, the diver stretches out again.
A helicopter has two propellers. With only one, its body would turn the opposite way to conserve angular momentum. The second propeller stops this.
Equilibrium and Centre of Gravity
3.1Equilibrium of a Rigid Body
A rigid body is in mechanical equilibrium when its linear momentum and angular momentum both do not change with time. Such a body has no linear acceleration and no angular acceleration.
For this, two conditions must hold at the same time:
Net external force = 0. So . The linear momentum stays constant.
Net external torque = 0. So . The angular momentum stays constant.
- When the net force is zero, the condition of rotational equilibrium does not depend on the choice of origin.
- A body can also be in partial equilibrium. Then only one of the two conditions holds.
3.2Partial Equilibrium
Partial equilibrium is the state of a body in which only one of the two conditions of equilibrium holds.
Here , but . So the body has no angular acceleration, but it does have a linear acceleration.
e.g. Two equal forces act in the same direction at the ends and of a rod. Both ends are at distance from the centre .
Here , but . So the body has no linear acceleration, but it does have an angular acceleration.
e.g. Two equal and opposite forces act at the ends of the rod. They form a couple.
3.3Couple
A couple is a pair of equal and opposite forces whose lines of action are parallel but not the same. A couple produces rotation without translation.
Force acts at point , whose position vector is . Force acts at point , whose position vector is .
The total torque of the two forces is called the moment of the couple.
Add the torques of the two forces about :
By the triangle law, . So . The moment depends only on . So it does not depend on the origin.
where, = perpendicular gap between the lines of the two forces. A couple has the same moment about every point.
3.4Principle of Moments
The principle of moments states that the algebraic sum of the torques on a body in rotational equilibrium is zero.
Take anticlockwise torques as positive and clockwise torques as negative.
A light rod resting on a pivot is a lever. The pivot is called the fulcrum. A load acts at distance from the fulcrum. An effort acts at distance on the other side.
The lever is in equilibrium. So both conditions hold:
where, = load, = load arm, = effort, = effort arm
We usually want a mechanical advantage greater than one. Then a large load can be lifted with a small effort.
3.5Centre of Gravity
The centre of gravity (CG) of a body is the point about which the total gravitational torque on the body is zero. A body supported at its CG stays balanced.
Think of the body as many particles. A particle of mass is at position vector from the CG. Its weight is .
The body balances on a sharp support placed at its CG. So the total gravitational torque about this point is zero.
Total gravitational torque about the CG:
Suppose is the same at every point of the body. Then about the CG. This is exactly the condition for the centre of mass. So the CG and the CM are the same point.
This holds when is uniform over the body.
has the same value at every point of a small body. So its CG and CM are at the same point.
is different at different parts of a very large body. So its CG and CM are at different points.
- Hang the body freely from a point . Mark the vertical through with a plumb line.
- Hang it from another point . Mark the new vertical.
- The two verticals meet at the CG.
Moment of Inertia and Rotational Dynamics
4.1Moment of Inertia
The moment of inertia () of a body about an axis is its property to resist any change in its rotational state. This state may be rest or uniform rotation about that axis.
It is also called rotational inertia. In rotation, it plays the same role as mass plays in translation.
A rotating body has kinetic energy. Add the kinetic energies of all its particles to get it.
All the particles turn through the same angle in the same time. So they have the same angular velocity . A particle at distance from the axis moves with speed .
Put in the total kinetic energy of the particles:
The quantity depends on how the mass is spread about the axis. This quantity is the moment of inertia . So .
Compare this with the translational KE, . So in rotation, does the job that mass does in translation.
For a rigid body turning about a fixed axis, the moment of inertia is the sum of over all its particles. Here is the mass of a particle and is its distance from the axis.
Moment of inertia for different kinds of mass distribution:
Rotational KE is . Put . Then , which means .
So, for a body spinning with unit angular velocity, has the same numerical value as twice its rotational KE.
An engine shaft carries a heavy flywheel. Its moment of inertia is large. So it resists any sudden change in speed. The speed changes only gradually, and the ride is smooth, without jerks.
Most of the mass of the wheel is at its rim. Spokes join the rim to the axle. This increases . So the wheel keeps turning for some time, even when the rider stops pedalling.
4.2Radius of Gyration
The radius of gyration () of a body is that distance from the axis where its whole mass, if placed at one point, gives the same moment of inertia as the real body.
where, = total mass of the body
A body has particles, each of mass . Their distances from the axis are , , … , . The total mass is .
The value of changes if the axis moves. It also depends on how the mass is spread around the axis. The total mass alone does not decide it.
The moment of inertia of the particles is:
By definition, . Equate the two and use :
So is the root-mean-square (RMS) value of the distances of the particles from the axis.
4.3Moment of Inertia of Standard Bodies
The cards give the moment of inertia , the radius of gyration and the ratio for some common bodies. Each value is about the axis shown by the dashed line.
- The moment of inertia of a body depends on the axis chosen. All the values above are for the axes shown.
- For the ring, the disc, the two cylinders and the sphere, the axis passes through the centre. For the rod, it passes through the centre, perpendicular to its length.
- The ring and the hollow cylinder have the largest ratio, . All their mass is at distance from the axis.
- The solid sphere has the smallest ratio, .
4.4Kinematics of Rotational Motion
Let a body turn about a fixed axis, and let its angular acceleration stay constant. Its equations of motion have the same form as the equations of linear motion. The rotational quantities simply take the place of the linear ones.
Here and are the initial angular position and the initial angular velocity of the body. If , the second equation becomes .
The linear and rotational quantities match like this:
| Quantity | Linear | Rotational |
|---|---|---|
| Displacement | (angular displacement) | |
| Initial velocity | (initial angular velocity) | |
| Final velocity | (angular velocity) | |
| Acceleration | (angular acceleration) | |
| Time |
Use these equations only if is constant. The linear equations, too, need a constant acceleration.
4.5Dynamics of Rotational Motion
Each quantity in translation has a partner quantity in rotation. This partner is its rotational analogue. The table compares them for motion about a fixed axis.
| Quantity | Pure Translation | Pure Rotation |
|---|---|---|
| Position | Angular position, | |
| Velocity | ||
| Acceleration | ||
| Inertia | Mass, | Moment of inertia, |
| Newton's second law | ||
| Work done | ||
| Kinetic energy | ||
| Power | ||
| Momentum |
4.6Work Done by a Torque and Power
Let a rigid body turn about a fixed axis. A force acts on one of its particles at point . Its line of action is in a plane that is at right angles to the axis.
moves on a circle of radius with centre on the axis. When the body turns through a small angle , moves through . So the work done by is:
= angle between and the tangent at . = angle between and the radius . So .
The torque of about the axis is . Its magnitude is . The part of lies along the axis, so it gives no torque about the axis. Therefore:
Now add the work done by all the forces. Their torques add up to the net torque on the body. So . Divide both sides by :
The last form is for a constant torque.
For rotation about a fixed axis, take only the forces that lie in planes perpendicular to the axis. Also take only the parts of the position vectors perpendicular to the axis. Ignore the parts of torque that are perpendicular to the fixed axis.
4.7Relation between Torque and Moment of Inertia
A rigid body has rotational KE, . If the body has an angular acceleration , this KE keeps changing. The power is the rate of this change.
Power = rate of change of rotational KE. Here is constant and :
The power of a torque is also (see 4.6). Equate the two:
Net torque = moment of inertia × angular acceleration. It is like Newton's second law, , for translation with constant mass.
4.8Angular Momentum about a Fixed Axis
About a fixed axis, the angular momentum of a rigid body has a simple form, like .
A particle of mass at distance from the axis has speed . Its angular momentum is . So the total is:
Put . All the particles have the same :
But , the moment of inertia about the axis. So .
This is the rotational analogue of linear momentum, .
Differentiate, keeping constant:
If , then stays constant:
For one particle, and need not point the same way. Linear momentum and velocity, on the other hand, always point the same way. If a symmetric body turns about a fixed axis, lies along the axis and .
4.9Rolling Motion
Rolling motion is a mix of pure translation and pure rotation happening together. It is very common in daily life. For example, the wheels of a vehicle roll on the road.
In rolling without slipping, the point of the body that touches the surface has zero velocity at every instant.
A disc rolls on a level surface. Its centre of mass is its geometric centre. moves with velocity parallel to the surface.
At the same time, the disc spins about the axis through . So each point has two velocities at once: and the rotational velocity . Its actual velocity is their vector sum. Here , and is perpendicular to .
At the contact point , the rotational velocity points opposite to .
There is no slipping, so is at rest. The two velocities must cancel:
where, = radius of the rolling body, = angular velocity of the body
A body rolling without slipping has translational KE and rotational KE. Its total KE is their sum:
Put and . Here is the radius of gyration:
Take common to get the final result.
where, is the ratio given for each body in topic 4.3